Hello, I realize I haven’t posted the usual amount of updates this week (I did work on optimizing the Galaxy Line algorithm in the Interactive Galaxy Map.) I just wanted to inform everyone who isn’t on my Facebook that there’s a new Xeno 4 theme in the works. That’s why I moved everything to the old .CSS file early this week. With that done, I could start on a new theme without breaking anything. This new theme will continue into the production release as I have designed it to be functional for both SEO and game development. I expect the theme will be released by the end of the day Sunday, at any rate. The old Metal Rafter theme will no longer be supported, nor will you be able to use it anyways ;) . The new theme will introduce a few new modules for the game including bread crumbs and the news will, unfortunately, have to be moved to the logged-in only area. That means that anyone without a beta key will no longer be able to keep up with in-game news. However, as most of the in-game news is posted in-depth on this blog, I don’t have any issues with that.

Another thing that has kept updates slow is the fact that I have broken down and bought Flash CS5 (yes, I will never support illegal downloading of software that companies put so much effort into making. For more information, see my Anti-Open Source Foundation/Anti-GPL rants.) I figured as it was the only thing I didn’t have in my tool belt, I might as well get it. I will not confirm nor deny that I may or may not use Flash in Xeno 4. However, I will say that you should not expect the game to work on mobiles like Apple’s iPhone ™. I expect everything will turn out fine.

Like I said, you can expect the new Xeno 4 theme to be up by Sunday this week.

Thanks for reading!
Eric